// Decompiled on 周六 2月 22 19:31:49 CST 2025 with Zomboid Decompiler v0.1.3 using Vineflower.
package zombie.core.znet;

public class GameServerDetails {
    public String address;
    public int port;
    public long steamId;
    public String name;
    public String gamedir;
    public String map;
    public String gameDescription;
    public String tags;
    public int ping;
    public int numPlayers;
    public int maxPlayers;
    public boolean passwordProtected;
    public int version;

    public GameServerDetails() {
    }

    public GameServerDetails(
        String _address,
        int _port,
        long _steamId,
        String _name,
        String _gamedir,
        String _map,
        String _gameDescription,
        String _tags,
        int _ping,
        int _numPlayers,
        int _maxPlayers,
        boolean _passwordProtected,
        int _version
    ) {
        this.address = _address;
        this.port = _port;
        this.steamId = _steamId;
        this.name = _name;
        this.gamedir = _gamedir;
        this.map = _map;
        this.gameDescription = _gameDescription;
        this.tags = _tags;
        this.ping = _ping;
        this.numPlayers = _numPlayers;
        this.maxPlayers = _maxPlayers;
        this.passwordProtected = _passwordProtected;
        this.version = _version;
    }
}
